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Cardistry

Lead:
Bob De Schutter
 

Partners: Chris Barney, SzeYi “Reina” Chan, James Earl Cox III, Bob De Schutter, Ala Ebrahimi and Brandon Lyman

Cardistry is a novel AI-powered card generation engine made in Unity that prompts users to tell stories and turn them into a variety of card types. At Northeastern University we are exploring a variety of game possibilities using this engine. Our GDC demo implementation produces premium plastic game cards complete with a title, artwork, and other card elements that users can keep as a keepsake or use to enhance any card game that benefits from evocative artwork. Attendees can create their own cards and share them with others through a repository, providing an opportunity for showcasing their creativity and storytelling skills while exploring the AI facilitated stories of others.

interior abstract of ISEC building