Faculty

The games faculty at Northeastern are profoundly cross-disciplinary and are drawn from across the colleges of the university. Their rich experience comes equally from their academic backgrounds and their many years of practical development and use of games and interactive media.

Bolor Amgalan

Bolor Amgalan

Assistant Teaching Professor

Interaction design in education, leveraging VR and blockchain technology to design culturally sensitive interventions impacting work and human-machine collaboration.

creativity tools – material research – virtual embodiment – wearable computing

Personal Website
Christopher Barney

Christopher Barney

Associate Teaching Professor

Developing tools and resources to support diversity in games and deeper more thoughtful game design.

design patterns – game design pedagogy – diversity

 

Personal Website Pattern Library
 
Nik Bear Brown

Nik Bear Brown

Associate Teaching Professor

Teaches computer science, game programming and machine learning. 

human computation games – artificial intelligence – citizen science – crowdsourcing

 

 

Leanne Chukoskie

Leanne Chukoskie

Associate Professor

Developing sensor-enabled experiences for assessment, intervention, and education, especially for individuals with developmental differences.

gaze interaction – VR – neurodiversity

Seth Cooper

Seth Cooper

Associate Professor

People and computers working together in video games to solve real-world problems; data-driven game design

human computation games – citizen science – crowdsourcing

Personal Website
Derek Curry

Derek Curry

Associate Professor

Derek Curry is an Assistant Professor in the College of Arts, Media and Design at Northeastern University.

 

Bob De Schutter

Bob De Schutter

Associate Professor

Game designer, researcher, educator, and advocate for meaningful play in later life.
Jointly appointed between CAMD and the Khoury College of Computer Science.

indie/art games – serious games – player motivation – aging

Personal WebsiteStudio Website

 

Jennifer Gradecki

Jennifer Gradecki

Assistant Professor

Using methods from institutional critique, tactical media, and information activism to facilitate a practice-based understanding of socio-technical systems that typically evade public scrutiny.

financial instruments — technologies of mass surveillance

Personal Website
Casper Harteveld

Casper Harteveld

Professor

Using games to study and improve decision making, and through these efforts both to advance our knowledge and to engage a broad cross-section of people globally about societal issues.

serious games — decision making — game user research — learning — systems thinking

 Personal Website

 

Wallace Lages

Wallace Lages

Assistant Professor

Dr. Lages is an Assistant Professor with a joint appointment in the Department of Art + Design and the Khoury College of Computer Sciences. 

hci – health – vr

 

Cliff Lee

Cliff Lee

Professor

Researches culturally sustaining learning ecologies of BIPOC youth and communities creating publicly-disseminated interactive stories, at the intersections of ethnic studies,  data science, AI, ecological justice, and arts expression.

interactive media – critical pedagogy – transformational games – computational thinking

Amy S. Lu

Amy S. Lu

Associate Professor

Exploring the psychological and behavioral effects of interactive media technologies for health promotion.

games for health – narratives – child obesity – health technology – behavioral science

 

Personal WebsiteLab Website
Chris Martens

Chris Martens

Associate Professor

Dr. Chris Martens is a computer scientist and computational media scholar in the field of digital games and narrative with a joint appointment in College of Arts, Media and Design and Khoury College of Computer Sciences

AI – Storytelling – XR

 

Nathalie Mathe

Nathalie Mathe

Professor of the Practice

Nathalie Mathe is an award-winning Virtual Reality creator. She is the founder of NativeVR. Her work has been presented at  conferences and festivals around the world.

xr – virtual embodiment – embodied cognition – neurodiversity

 

Personal WebsiteLab Website
Eileen McGivney

Eileen McGivney

Assistant Professor

Studies learning and behavior in VR environments, including how the design of immersive experiences affects people’s emotions, motivation to learn, and sense of agency with mixed research methods in the classroom and the lab.

vr– learning – serious games

 

Caro Murphy

Caro Murphy

Visiting Associate Teaching Professor

Immersive experience design  for large-scale themed, live, and mixed-media environments; business of games; transformational experience design; embodied play

immersive – larp – playable theatre– business – transformation – education

 
Personal Website
Celia Pearce

Celia Pearce

Professor

Celia Pearce is an award-winning game designer, author, researcher, teacher, curator, and artist, specializing in multiplayer gaming and virtual worlds, independent art, and alternative game genres.

ar games – artgames – immersive theatre – gender and diversity in games

 

Mike Shah

Mike Shah

Assistant Teaching Professor

Building tools to better visualize and understand the performance of real time systems and multimedia applications.

program analysis – software visualization – computer graphics  – game engines

Personal Website
Brandon Sichling

Brandon Sichling

Assistant Teaching Professor

Game designer and filmmaker whose work focuses on social justice and gender politics.

gender performance –collective action – the futility of militarism

Personal Website
Aaron Seitz

Aaron Seitz

Professor

Developing experiences to understand and train cognition to benefit people with diverse needs across the lifespan. Integrates Psychology, Neuroscience, Art & Design, Music, and Rehabilitation Sciences.

sharable infrastructures – xr – eye tracking – eeg – fmri

Personal Website 

 

Alexandra To

Alexandra To

Assistant Professor

Jointly appointed to Art+Design in CAMD and the Khoury College of Computer Science.  HCI researcher, game designer, and racial justice activist doing empowerment. centered qualitative/design research.

hci – transformational games – critical race theory – racial justice – cscw

Personal Website 

Giovanni Troiano

Giovanni Troiano

Research Associate Professor

Human-computer interaction (HCI) researcher investigating and evaluating new conceptual and empirical HCI paradigms.

critical design – ethics – gamification – computer science education

 

Parul Wadhwa

Parul Wadhwa

Visiting Assistant Teaching Professor

AR/VR/XR experiences for social impact & storytelling. HCI storytelling work informed by critical theory to understand  emerging technologies participate in oppression and marginalization.

serious games – spatial ux – critical cultural studies

Personal Website

 

Calgar Yidirim

Calgar Yidirim

Assistant Teaching Professor

HCI and immersive VR environments, applying human factors principles to the design, development, and evaluation of interfaces to support interactions with technology and virtual environments.

hci – immersive interfaces – vr

 

Fox Zarow

Fox Zarow

Assistant Teaching Professor

Designing analog games centering queer experience, magic, & otherness; LGBTQ+ community making in cyber spaces; feminist theories & histories in games media + culture; experience design; design for dignity in labor; compassionate education.

roleplaying – collaborative storytelling – feminist media criticism – labor rights